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Assassin's Creed - OCRPerforming and composing ideas

The industry of composing video game music has exploded in the last 30 years. Composers are responsible for creating the mood and atmosphere in the images seen on the screen. Interactive elements of the sound design for a computer game make a huge impact on the immersive quality of the game, which contributes to the popularity and enjoyment.

Part of MusicFilm music

Performing and composing ideas

Jesper Kyd implements the following techniques and devices in the soundtrack of Assassin’s Creed. The same tools can be used to develop other performances and compositions.

In performanceIn composing
Theme transformationLearn to play a theme from a popular video game. Play the same theme but in a different key, at a different tempo, at a different pitch. Think about the impact this has on the mood or emotion conveyed in the music.Compose a theme that links to a character. Try to portray the character by choosing a suitable timbre, tonality and rhythmic devices.
CuesWatch a short clip from a video game on mute. Identify key emotions or action moments. Re-watch the clip and improvise on an instrument at the same time to create your own soundtrack.Use the clip from a video game as a stimulus for a composition. Import the clip into your computer software to be able to synchronise the music with the action in the game.
DynamicsObserve the dynamic markings in a piece of music. Notice how the moods of the music change if these are omitted. Perform the opposite of the written dynamics.Add dynamics to shape the composition and create a sense of drama. A piano marking can imply a sense of stillness, whereas a crescendo can add to the action.
Theme transformation
In performanceLearn to play a theme from a popular video game. Play the same theme but in a different key, at a different tempo, at a different pitch. Think about the impact this has on the mood or emotion conveyed in the music.
In composingCompose a theme that links to a character. Try to portray the character by choosing a suitable timbre, tonality and rhythmic devices.
Cues
In performanceWatch a short clip from a video game on mute. Identify key emotions or action moments. Re-watch the clip and improvise on an instrument at the same time to create your own soundtrack.
In composingUse the clip from a video game as a stimulus for a composition. Import the clip into your computer software to be able to synchronise the music with the action in the game.
Dynamics
In performanceObserve the dynamic markings in a piece of music. Notice how the moods of the music change if these are omitted. Perform the opposite of the written dynamics.
In composingAdd dynamics to shape the composition and create a sense of drama. A piano marking can imply a sense of stillness, whereas a crescendo can add to the action.