Recent 12345 Older White Paper WHP 330: Exploring Subtitle Behaviour for 360° Video Andy Brown, Jayson Turner, Jake Patterson, Anastasia Schmitz, Michael Armstrong, Maxine Glancy Subtitling immersive 360 content for Virtual Reality White paper published Apr 2018 Civilisations AR - Bringing the collection into your home Look through our window into another world - R&D's magic-lens puts art, objects, artefacts and pieces from around the world right in front of you. Blog post on 8 Feb 2018 2017 in Review - Reality Labs Affordable consumer VR hardware, new devices and initiatives from major players, consumer Augmented Reality going mainstream. Blog post on 28 Dec 2017 User Testing Subtitles for 360° Content What did we find when we tested our designs for subtitle behaviours on 360° video content? Blog post on 26 Oct 2017 An Introduction to ±«Óãtv Reality Labs A new venture from R&D to continue and extend our success in VR, more at IBC. Blog post on 7 Sep 2017 Explore the Edinburgh Festivals using 360 video and WebVR A new interactive 360 video experience on Taster that gives a flavour of the Edinburgh Festivals Blog post on 22 Aug 2017 Platform Porting: the ±«Óãtv’s Turning Forest launches on Gear VR A version of our virtual reality fairy tale launches on the Gear VR platform, joining a version for Daydream. Blog post on 22 Jun 2017 Designing Subtitles for 360° Content How do you place subtitles in a 360° experience if viewers can look anywhere? Blog post on 29 Mar 2017 Narrative Structures for Responsive Media How can we make stories that work respond to audience in the way that a human storyteller can adapt their story to their audience and respond to questions? How can... Project 2016 in Review - Virtual Reality Simon Lumb reviews a big year for Virtual Reality. Blog post on 26 Dec 2016 8 Tips for Producing VR Projects We've learnt a lot about VR over the last year - here's what we found out. Blog post on 28 Nov 2016 Factual Storytelling in 360 Video Details of our 360 Video work so far to understand a new way of making films. Blog post on 11 Nov 2016 The ±«Óãtv and Virtual Reality The Controller of ±«Óãtv R&D explains why it is important for us to explore VR and 360 video Blog post on 9 Jun 2016 Experimenting in 360 with The Kraken Wakes We have released The Kraken (360 experience) on ±«Óãtv Taster - with a hidden test. Blog post on 3 Jun 2016 AES140 AES140: Presenting the S3A object-based audio drama dataset Chris Pike, Frank Melchior A paper describing the release of three object-based audio drama scenes in the ADM BW64 format for spatial audio research. Research paper published May 2016 Recent 12345 Older